The gap
Exploration games need darkness that feels deep, a reason to come back up and upgrades that open new ground.
Game templates
The complete source of Fathomwick, a diving adventure with a deep generated cave, darkness and lamp light, oxygen, upgrades, creatures, sonar and a ten-day goal.
Coming soon
Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.
The gap
Exploration games need darkness that feels deep, a reason to come back up and upgrades that open new ground.
What it is
This template ships a darkness layer with light holes, an air and depth-limit loop and a short expedition goal.
How you use it
Unzip, serve the folder and open index.html, then edit game.js; npm test plays it again in headless Chrome.
Source code of a real, playable game to reskin and learn from, with a smoke test whose bot plays it.
Use it when
Built for
A darkness canvas is filled to the depth's darkness, then the lamp, its beam and every glowing creature cut soft holes in it before it is laid over the scene.
Air drains every second and three times faster below the suit's limit, and a blackout loses the bag, so each dive is a choice between greed and a safe return.
Plain JavaScript and Canvas 2D; open index.html through any static server and edit game.js.
A headless Chrome test loads the game, checks the console, presses keys and taps, and lets the built-in bot play a run to its result screen.
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| Platform or runtime | Supported versions | Tested up to |
|---|---|---|
| Node.js | 22.12 or newer | Not stated |
The template is finished and tested. It is not on sale yet; this page will say where to get it when it is.
Coming soon
Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.