The gap
A merge game needs a fair energy economy, orders that grow with the player, reliable drag and tap input and a clear way to detect when the board is stuck.
Game templates
The complete source of Blendhearth, a merge puzzle with five six-step chains, crates that cost energy, customer orders and three rooms; the smoke test proves a bot serves orders through the real pick, drop, crate and serve functions.
Coming soon
Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.
The gap
A merge game needs a fair energy economy, orders that grow with the player, reliable drag and tap input and a clear way to detect when the board is stuck.
What it is
This template gives you the chain, room and order tables, a balanced energy loop, shared input actions, stuck detection and drawn art for every item.
How you use it
Unzip, serve the folder and open index.html, then edit game.js; npm test plays it again in headless Chrome.
Source code of a real, playable game to reskin and learn from, with a smoke test whose bot plays it.
Use it when
Built for
CHAINS lists each chain's six item names and crate, ROOMS which chains each room opens; drawItem holds the art.
makeOrder picks one or two items with tiers that grow through the room, and pays coins and energy by how many merges they need.
Plain JavaScript and Canvas 2D; open index.html through any static server and edit game.js.
A headless Chrome test loads the game, checks the console, presses keys and taps, and lets the built-in bot play a run to its result screen.
1 of 3
| Platform or runtime | Supported versions | Tested up to |
|---|---|---|
| Node.js | 22.12 or newer | Not stated |
The template is finished and tested. It is not on sale yet; this page will say where to get it when it is.
Coming soon
Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.