The gap
Management sims need a model that stays readable and balanced while several resources pull against each other.
Game templates
The complete source of Hivewick, a beekeeping simulation with four worker roles, seasons, swarming and wasp raids; the smoke test runs a bot beekeeper through a whole year.
Coming soon
Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.
The gap
Management sims need a model that stays readable and balanced while several resources pull against each other.
What it is
This template gives you a tuned colony model, clear on-screen feedback and touch-ready controls you can reskin.
How you use it
Unzip, serve the folder and open index.html, then edit game.js; npm test plays it again in headless Chrome.
Source code of a real, playable game to reskin and learn from, with a smoke test whose bot plays it.
Use it when
Built for
simulate() advances the hive in day units; every rate is one constant, so balancing the year is a matter of editing numbers.
Rain, swarming and wasp raids are timers with a warning step, a good base for droughts, disease or other threats.
Plain JavaScript and Canvas 2D with no runtime dependencies; open index.html through any static server and edit game.js.
A headless Chrome test loads the game, checks the console, presses keys and taps, and lets the built-in bot play a run to its result screen.
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| Platform or runtime | Supported versions | Tested up to |
|---|---|---|
| Node.js | 22.12 or newer | Not stated |
The template is finished and tested. It is not on sale yet; this page will say where to get it when it is.
Coming soon
Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.