The gap
Idle games often reduce to buying the next upgrade, which gets repetitive quickly.
Game templates
The complete source of Lilymere, an idle game built on a predator-prey food chain that the player keeps in balance.
Coming soon
Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.
The gap
Idle games often reduce to buying the next upgrade, which gets repetitive quickly.
What it is
This template makes income depend on a living ecosystem, so purchases have side effects and the player has something to watch and fix.
How you use it
Unzip, serve the folder and open index.html, then edit game.js; npm test plays it again in headless Chrome.
Source code of a real, playable game to reskin and learn from, with a smoke test whose bot plays it.
Use it when
Built for
Three equations move algae, fleas and minnows as shares of the pond's capacity, so deepening the pond scales everything without retuning.
Each species has a healthy band; the pond's health is the average of the three scores, and income grows with it.
Plain JavaScript and Canvas 2D; open index.html through any static server and edit game.js.
A headless Chrome test loads the game, checks the console, presses keys and taps, and lets the built-in bot play a run to its result screen.
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| Platform or runtime | Supported versions | Tested up to |
|---|---|---|
| Node.js | 22.12 or newer | Not stated |
The template is finished and tested. It is not on sale yet; this page will say where to get it when it is.
Coming soon
Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.