The gap
A Hex game needs an AI that plays real shapes within a time limit without freezing the page, plus the swap rule and a clear win display.
Game templates
The complete source of Linkhallow, the connection game Hex with a Monte Carlo tree search AI, three board sizes, a swap rule and a friend mode; the smoke test proves a bot plays a full game against the AI.
Coming soon
Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.
The gap
A Hex game needs an AI that plays real shapes within a time limit without freezing the page, plus the swap rule and a clear win display.
What it is
This template gives you a sliced MCTS-RAVE AI with tactical responses, three board sizes and a finished touch and keyboard interface.
How you use it
Unzip, serve the folder and open index.html, then edit game.js; npm test plays it again in headless Chrome.
Source code of a real, playable game to reskin and learn from, with a smoke test whose bot plays it.
Use it when
Built for
LEVELS sets the time budget per strength; playoutOnce() and pickChild() hold the whole search.
connected() and winChain() decide and show the winner; doSwap() mirrors the opening for the swap rule.
Plain JavaScript and Canvas 2D with no runtime dependencies; open index.html through any static server and edit game.js.
A headless Chrome test loads the game, checks the console, presses keys and taps, and lets the built-in bot play a run to its result screen.
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| Platform or runtime | Supported versions | Tested up to |
|---|---|---|
| Node.js | 22.12 or newer | Not stated |
The template is finished and tested. It is not on sale yet; this page will say where to get it when it is.
Coming soon
Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.