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PN Scripts

Game assets

Pipreel

Twelve original chiptune tracks for every screen of a small game, each one a seamless loop at the same -16 LUFS loudness, in WAV and OGG with loop tags.

  • WAV 44.1 kHz 16-bit
  • Ogg Vorbis
  • LOOPSTART/LOOPLENGTH tags
  • smpl loop chunk
  • Coming soon

Coming soon

Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.

Track list of the twelve Pipreel tracks with tempo, key, length and waveform

What it solves

The gap

Small game projects need a dozen pieces of music that loop without a gap, sound like one game and sit at the same volume, and most free or bundled tracks fail at least one of those.

What it is

A set of twelve songs written for specific game screens in one chip palette, rendered so the end of each file flows into its start, and mastered to one loudness target.

How you use it

One consistent soundtrack for a whole game, with loop points and loudness you do not have to fix yourself.

For indie and jam developers who want a coherent retro soundtrack they can drop in today, with the technical details already checked.

Who it is for

Use it when

  • A pixel-art RPG or platformer that needs music for every area
  • A game jam entry that needs a finished soundtrack in an afternoon
  • Trailers, devlogs and streams that want a retro mood without licence worries

Built for

  • Indie and hobby game developers working in a retro or pixel-art style
  • Video and stream creators who need loopable background music

What is inside

Twelve tracks, one per screen

Banner of Dawn opens the game in C major, Open Road carries the overworld at 144 BPM, Lamplight Square is a town waltz, Dripstone Hollow is a slow echoing cave piece, Crown of Cinders drives a boss fight at 168 BPM and Long Way Home closes the credits. Each one has its own key, tempo and section layout, listed in the manifest.

Loops you do not have to edit

The renderer writes every note into a buffer exactly one loop long and wraps any ringing tail back to the start, so the end of the file is followed by the sound that would really come next. The build compares each loop with a plain two-pass render and refuses to write a file that differs.

Even loudness and clean peaks

Every track is measured with FFmpeg's EBU R128 meter and set to -16 LUFS integrated. True peaks stay at or below -3 dBTP in the WAV files and below -1 dBTP after OGG encoding, so there is headroom for sound effects on top.

Formats and files

WAV for editing, OGG for shipping, both with loop information in the file. The manifest gives the exact sample count of each loop, and the structure sheets show where each section starts if you want to cut a shorter version.

Specs

Availability
Coming soon
Vendor
PN Scripts
Type
Asset
Pricing
One-time purchase Price to be announced.
License
PN Scripts Sound Licence 1.0
Deployment
Download (ZIP with WAV, OGG, manifest and structure sheets)
Maturity
v1.0.0

Compatibility

Platform or runtime Supported versions Tested up to
FFmpeg (decode and loudness check) 6.1 or newer 6.1.1

Stack

  • WAV 44.1 kHz 16-bit
  • Ogg Vorbis
  • LOOPSTART/LOOPLENGTH tags
  • smpl loop chunk

Pipreel is coming soon

It is finished and tested. It is not on sale yet; this page will say where to get it when it is.

Coming soon

Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.

Questions

A pack of twelve original chiptune music tracks for games, each a seamless loop, delivered as WAV and OGG with loop tags, a manifest and structure sheets.

Any game engine, audio editor or player that reads WAV or Ogg Vorbis and can loop a file. No plugin or runtime is needed.

No MP3 files (MP3 adds padding that breaks seamless loops), no stems or MIDI, and no engine-specific project files. No game engine was opened during testing.

The songs are written in a small tracker notation and played by a synthesiser built for this pack with pulse, triangle and noise voices. Created with AI assistance; loop exactness, loudness, peaks, lengths and loop tags checked by PN Scripts with automated tests and FFmpeg measurements.

It is not on sale yet. When it is, this page will link to the store; PN Scripts does not take payment on this site.