The gap
A dice roguelite needs readable rules for every die, enemies that telegraph clearly and a balance that a full run can actually be won.
Game templates
The complete source of Pipdelve, a dice roguelite with keep-and-reroll dice, seven kinds of equipment and three dungeon floors; the smoke test proves a bot plays a whole run to its end.
Coming soon
Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.
The gap
A dice roguelite needs readable rules for every die, enemies that telegraph clearly and a balance that a full run can actually be won.
What it is
This template gives you a data-driven equipment and enemy system, a tuned three-floor run and a touch-ready interface around them.
How you use it
Unzip, serve the folder and open index.html, then edit game.js; npm test plays it again in headless Chrome.
Source code of a real, playable game to reskin and learn from, with a smoke test whose bot plays it.
Use it when
Built for
Add an entry to EQ with a die rule and an amount formula; the slot card, reward card and bot pick it up automatically.
Enemies are a name, health, a shape and an intent sequence; TUNE scales health and damage for the whole run.
Plain JavaScript and Canvas 2D with no runtime dependencies; open index.html through any static server and edit game.js.
A headless Chrome test loads the game, checks the console, presses keys and taps, and lets the built-in bot play a run to its result screen.
1 of 3
| Platform or runtime | Supported versions | Tested up to |
|---|---|---|
| Node.js | 22.12 or newer | Not stated |
The template is finished and tested. It is not on sale yet; this page will say where to get it when it is.
Coming soon
Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.