The gap
Missile-command games need fair wave pacing, readable threats and controls that work with a finger as well as a mouse.
Game templates
The complete source of Wardspire, a missile-command arcade game with chain bursts, four kinds of threats and twelve waves; the smoke test runs a bot that predicts intercepts until the run ends.
Coming soon
Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.
The gap
Missile-command games need fair wave pacing, readable threats and controls that work with a finger as well as a mouse.
What it is
This template gives you a tuned twelve-wave curve, four threat types, chain bursts and a testing bot.
How you use it
Unzip, serve the folder and open index.html, then edit game.js; npm test plays it again in headless Chrome.
Source code of a real, playable game to reskin and learn from, with a smoke test whose bot plays it.
Use it when
Built for
startWave builds each wave's queue from the wave number; change the count, speed and threat mix in a few lines.
Bursts grow, hold and shrink on a timer and pass a chain level on to every ember they destroy.
Plain JavaScript and Canvas 2D with no runtime dependencies; open index.html through any static server and edit game.js.
A headless Chrome test loads the game, checks the console, presses keys and taps, and lets the built-in bot play a run to its result screen.
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| Platform or runtime | Supported versions | Tested up to |
|---|---|---|
| Node.js | 22.12 or newer | Not stated |
The template is finished and tested. It is not on sale yet; this page will say where to get it when it is.
Coming soon
Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.