The gap
Rhythm games need a reliable beat clock, fair timing windows and patterns that grow harder in a controlled way.
Game templates
The complete source of Echoburrow, a call-and-response rhythm game with a beat clock, Perfect/Good timing windows, 14 stages and a bot that clears the game in the smoke test.
Coming soon
Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.
The gap
Rhythm games need a reliable beat clock, fair timing windows and patterns that grow harder in a controlled way.
What it is
A compact round clock, judge and stage table you can retune, reskin or feed with your own patterns.
How you use it
Unzip, serve the folder and open index.html, then edit game.js; npm test plays it again in headless Chrome.
Source code of a real, playable game to reskin and learn from, with a smoke test whose bot plays it.
Use it when
Built for
One timer drives the count-in, the creature's call and the answer window; beats tick the metronome and pulse the moon.
Each stage is a row of tempo, length, subdivision and note count; the judge matches hits to the nearest expected note on the same drum.
Plain JavaScript and Canvas 2D with no runtime dependencies; open index.html through any static server and edit game.js.
A headless Chrome test loads the game, checks the console, presses keys and taps, and lets the built-in bot play a run to its result screen.
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| Platform or runtime | Supported versions | Tested up to |
|---|---|---|
| Node.js | 22.12 or newer | Not stated |
The template is finished and tested. It is not on sale yet; this page will say where to get it when it is.
Coming soon
Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.