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Hedgehold Game Template

The complete TypeScript and three.js source of Hedgehold, a short tower defence game: plant four kinds of tower to keep the bugs out of the hedgehog's burrow. Every map is proven fair by a bot.

  • TypeScript
  • three.js
  • Vite 8
  • Web Audio
  • Vitest and Playwright
  • Coming soon

Coming soon

Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.

Hedgehold in play: a low-poly garden with a winding path, beetles marching toward the hedgehog's burrow and towers on stone pads

What it solves

The gap

Tower defence balance breaks easily: one change to a tower or an enemy can make a map impossible or trivial, and playtesting every map after each change is slow.

What it is

A finished, tested tower defence game whose maps are proven fair by a bot in seconds, with its towers, enemies and maps in one config file.

How you use it

Unzip, run npm ci and npm run dev, then edit src/game.config.ts; npm test checks the game again in seconds.

Source code of a real, playable game to reskin and learn from, with its proofs built into the tests.

Who it is for

Use it when

  • Publishing your own short tower defence game (space station, castle, kitchen) on itch.io, web portals or your site.
  • Learning deterministic simulation and automated balance testing in TypeScript.
  • Building a branded strategy mini-game for a client.

Built for

  • Web and indie game developers who know some TypeScript.
  • Studios and freelancers who make branded browser games.

What you get

One config file

Title, save key, rules, economy, four towers with three levels, six enemies, maps drawn as text, the daily map, colours and sound.

Fair by proof

On every npm test a build-order bot wins all twelve maps and 30 daily maps with three stars, while doing nothing and a two-tower build lose.

A finished game

Twelve short gardens and a daily map, wave previews, early calls, upgrades and selling, x1/x2 speed, stars and unlocks, landscape and portrait.

Tests and a guide

48 unit tests and Playwright browser runs, a size budget, an upload zip for itch.io or any static host, and a step-by-step guide to new maps, towers and enemies.

Specs

Availability
Coming soon
Vendor
PN Scripts
Type
Template
Platforms
JavaScript
Pricing
One-time purchase Price to be announced.
License
PN Scripts Template Licence 1.0
Deployment
Download (ZIP of source code)
Maturity
v1.0.0

Compatibility

Platform or runtime Supported versions Tested up to
Node.js 22.12 or newer Not stated

Stack

  • TypeScript
  • three.js
  • Vite 8
  • Web Audio
  • Vitest and Playwright

The Hedgehold template is coming soon

The template is finished and tested. It is not on sale yet; this page will say where to get it when it is.

Coming soon

Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.

Questions

Make and sell any number of your own games from it, and build games for clients. You may not resell or share the source code itself (PN Scripts Template Licence 1.0).

Node.js 22.12 or newer and some TypeScript. Google Chrome runs the browser tests.

No ad or portal SDK, and English only. It is tested in desktop Chrome and Chrome's Pixel 7 emulation, not yet on iOS Safari, Firefox or a real phone.

The code was written with AI assistance and checked by PN Scripts with automated tests. All visuals and sounds are generated by code; there are no AI-generated image or audio files.

It is not on sale yet. When it is, this page will link to the store; PN Scripts does not take payment on this site.