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Game templates

Liftholm Game Template

The complete source of Liftholm, an elevator dispatch simulation with rush hours, patience bars, breakdowns and VIP guests over a working week.

  • JavaScript
  • Canvas 2D
  • Web Audio
  • Playwright
  • Coming soon

Coming soon

Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.

The morning rush with a queue in the lobby and two cars

What it solves

The gap

Dispatch games get fiddly when the player must handle every rider by hand.

What it is

This template lets riders press their own buttons and leaves the player one clear decision, which car answers which call, under rush hours and surprises.

How you use it

Unzip, serve the folder and open index.html, then edit game.js; npm test plays it again in headless Chrome.

Source code of a real, playable game to reskin and learn from, with a smoke test whose bot plays it.

Who it is for

Use it when

  • Publishing a management or time-management simulation, or any game about routing vehicles to calls.
  • Learning how a complete elevator dispatch simulation is built in plain JavaScript and Canvas 2D.
  • Building a branded mini-game for a client.

Built for

  • Web and indie game developers who know some JavaScript.
  • Developers who want a finished, tested game to build on instead of a blank canvas.

What you get

A car is a set of stops

Each car keeps a set of floors and keeps moving in its direction while stops remain ahead, like a real lift; riders and the player both add stops to the same set.

Days as data

A day is a number of cars, an arrival rate and switches for breakdowns and VIP guests; the hour of the day decides where arrivals come from and where they go.

No build step

Plain JavaScript and Canvas 2D; open index.html through any static server and edit game.js.

A smoke test

A headless Chrome test loads the game, checks the console, presses keys and taps, and lets the built-in bot play a run to its result screen.

Specs

Availability
Coming soon
Vendor
PN Scripts
Type
Template
Platforms
JavaScript
Pricing
One-time purchase Price to be announced.
License
PN Scripts Template Licence 1.0
Deployment
Download (ZIP of source code)
Maturity
v1.0.0

Compatibility

Platform or runtime Supported versions Tested up to
Node.js 22.12 or newer Not stated

Stack

  • JavaScript
  • Canvas 2D
  • Web Audio
  • Playwright

The Liftholm template is coming soon

The template is finished and tested. It is not on sale yet; this page will say where to get it when it is.

Coming soon

Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.

Questions

Make and sell any number of your own games from it, and build games for clients. You may not resell or share the source code itself (PN Scripts Template Licence 1.0).

Any static web server to run the game, and some JavaScript. Node.js 22.12 or newer and Google Chrome run the smoke test.

No ad or portal SDK. The game text is in English and Bulgarian, chosen from the browser language. It is tested in desktop Chrome and a phone-sized Chrome viewport with touch, not yet on iOS Safari, Firefox or a real phone.

The code was written with AI assistance and checked by PN Scripts with automated tests. All visuals and sounds are generated by code; there are no AI-generated image or audio files.

It is not on sale yet. When it is, this page will link to the store; PN Scripts does not take payment on this site.