Skip to content
PN Scripts

Game assets

Podkanka

161 input prompts for game menus and tutorials: keyboard, mouse, gamepad and touch, in light, dark and outline styles, as SVG, PNG and sprite sheets, with a Godot 4 helper.

  • SVG
  • PNG
  • JSON atlas
  • Godot 4
  • Coming soon

Coming soon

Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.

A controls screen in Godot listing eight actions with keyboard and mouse, Xbox, Nintendo and PlayStation style pad and touch prompts

What it solves

The gap

Every game with tutorials or a controls screen needs key and button prompts for several devices, and drawing them takes days, mixed free sets do not match each other, and many sets copy console brand art that a small studio should not ship.

What it is

Podkanka gives one matching set for keyboard, mouse, gamepads and touch in three styles and every common format, without brand art, plus a Godot helper that picks the right glyph for each action and device.

How you use it

Correct prompts for every device in an afternoon, in a style that matches across your whole game.

A consistent, brand-safe input prompt set for indie developers who show controls on more than one device.

Who it is for

Use it when

  • A controls screen that shows keyboard, gamepad and touch side by side
  • Tutorial hints that switch when the player picks up a gamepad
  • Store page screenshots and trailers that show the controls

Built for

  • Indie developers shipping games for several input devices
  • Godot 4 developers who want prompts that follow the Input Map

What is inside

Every device

Keyboard keys from letters to Print Screen, wide Space, Shift and Enter keys, W A S D and arrow clusters, mouse buttons and wheel, face buttons, shoulders, triggers, menu buttons, D-pad and sticks with directions, and the touch gestures tutorials need.

Three styles, one look

Light caps for dark game screens, dark caps for bright menus, and a white outline that takes any colour you tint it with. All three share the same shapes and sizes, so you can switch per screen without the layout moving.

Every format

SVG files contain only shapes with the letters outlined, so they scale to any size and need no font. PNG files come at 32, 64 and 128 pixels high, and sprite sheets with JSON atlases load in one call in engines that read the JSON Hash layout.

Prompts that follow the player

In Godot 4, Podkanka.for_action() turns an input action into the glyph for the current device and pad family, and PodkankaIcon updates itself when the player switches devices, alone or with the Pipalo addon. The demo controls screen is ready to adapt.

Specs

Availability
Coming soon
Vendor
PN Scripts
Type
Game asset
Pricing
One-time purchase Price to be announced.
License
PN Scripts Template Licence 1.0
Deployment
Download (ZIP with SVG, PNG, sprite sheets with JSON atlases and a Godot 4 helper)
Maturity
v1.0.0

Compatibility

Platform or runtime Supported versions Tested up to
Godot Engine (helper) 4.7 or newer 4.7.1

Stack

  • SVG
  • PNG
  • JSON atlas
  • Godot 4

Podkanka is coming soon

It is finished and tested. It is not on sale yet; this page will say where to get it when it is.

Coming soon

Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.

Questions

A set of 161 input prompt icons for games in three styles, as SVG, PNG at three sizes and sprite sheets with JSON atlases, with a Godot 4 helper, a demo controls screen and a contact sheet.

Any engine or editor that uses PNG or SVG. The Godot helper needs Godot 4 (tested with 4.7.1). Rebuilding the kit from its code needs Python with fontTools and Pillow and Google Chrome.

Console brand symbols and logos, animated glyphs, and keyboard layouts other than the Latin letters. Unity, GameMaker, Phaser and other engines were not opened; the atlas JSON follows the common JSON Hash layout.

Made by PN Scripts, a studio that builds games and tools, with drawing code written for this kit, letters outlined from Noto Sans Bold under the SIL Open Font License, and tests of every SVG file, atlas region and PNG file and of the Godot helper. Created with AI assistance; the glyphs are drawn by code written for this kit, and every file was checked by PN Scripts with 8 automated checks of the SVG files, atlases and PNG files, 87 checks of the Godot helper in Godot 4.7.1, and by looking at every sheet.

It is not on sale yet. When it is, this page will link to the store; PN Scripts does not take payment on this site.