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Vigil Ward Modular Hospital Kit

25 low-poly PSX pieces for liminal hospital wards and corridors that snap together on a 2 m grid, textured with Vigil Ward from PN Retro Textures, with colliders for Godot.

  • glTF
  • FBX
  • OBJ
  • Blender
  • Godot 4
  • Coming soon

Coming soon

Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.

A cutaway hospital room built from the Vigil Ward kit: ward-tile floor, half-tiled walls, stained pillars, stairs to a platform, a flooded pit, lockers, a rusty drum and ward lamps

What it solves

The gap

Blocking out a retro 3D level needs walls, floors, doors and props that share one grid, one texture style and ready collision, and mixed free packs rarely match.

What it is

25 pieces made for one grid and one texture family (Vigil Ward), exported for Godot, Unity and Blender with collision children.

How you use it

Unzip, drop the .glb files into Godot and start snapping pieces on a 2 m grid; collision is already there.

A small, consistent kit that matches the PN Retro Textures packs and Retro Level Builder's grid.

Who it is for

Use it when

  • Blocking out and dressing retro and PSX-style 3D levels.
  • Prototyping first-person or horror games in Godot or Unity.
  • Adding hand-placed detail to levels built with Retro Level Builder.

Built for

  • Indie developers making retro and PSX-style 3D games.
  • Level designers who want pieces and textures that match.

What is inside

25 pieces

Ward-tile, stained-carpet and drain floors, a stained ceiling, a sunken flooded pit; half-tiled, wallpapered and half walls, a doorway, a framed doorway and a blinds window; a ward door, a mesh screen with see-through holes, a corner column, a pillar, a pipe beam, a steel railing, a ledge and a glowing TV-static screen; stairs, a ramp and a platform; a locker, a rusty drum and a ward lamp.

One grid

Cell pieces are centred on 2 x 2 m cells; walls, doors and beams sit on the lines between cells and turn in 90 degree steps; the ceiling slab is already at 4 m.

Ready for the engine

One .glb, .fbx and .obj per piece with a "-colonly" collision child. Godot 4 turns it into a StaticBody3D; in Unity add a Mesh Collider to it.

Matching textures

The pieces use the Vigil Ward textures (half-tiled ward walls, nicotine wallpaper, stained ceiling tiles, terrazzo and lino), so they match levels made with that pack.

Specs

Availability
Coming soon
Vendor
PN Scripts
Type
Asset
Pricing
One-time purchase Price to be announced.
License
Commercial license
Deployment
Download (ZIP of models, textures and a .blend file)
Maturity
v1.0.0

Stack

  • glTF
  • FBX
  • OBJ
  • Blender
  • Godot 4

Vigil Ward Modular Hospital Kit is coming soon

The kit is finished and checked. It is not on sale yet; this page will say where to get it when it is.

Coming soon

Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.

Questions

No. The textures the pieces use are included. The full Vigil Ward pack has more textures in the same style and is sold separately.

The .glb files were imported and checked in Godot 4.7.1. The .fbx and .obj files open in Blender with the right size; Unity and Unreal were not tested.

Yes, royalty-free in your own games and other projects, with no credit needed. You may not resell or share the models or textures as assets.

The pieces were modelled by a Python script in Blender and the textures were generated by code: no photographs, no third-party assets and no AI-generated images. Code written with the help of an AI coding assistant; checked by PN Scripts with automated tests and in Godot.

It is not on sale yet. When it is, this page will link to the store; PN Scripts does not take payment on this site.