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Duelbarrow Game Template

The complete source of Duelbarrow 2.0, a tank duel where every miss raises a cairn in its tank's colour, with an AI ladder of six personalities, local two-player, a daily duel and the PN Scripts menu standard; unit, smoke and end-to-end tests included.

  • JavaScript
  • Canvas 2D
  • Web Audio
  • Playwright
  • Coming soon

Coming soon

Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.

Two tanks on a grassy arena with stone blocks and hedges, a shell bouncing between them

What it solves

The gap

A duel game needs a fair arena, reliable bouncing physics and AI rivals that feel different, not just more accurate.

What it is

This template mirrors every arena, shares one shell simulation between the game and the AI, and describes each rival as one line of numbers that changes how it treats cover.

How you use it

Unzip, serve the folder and open index.html, then edit game.js; npm test plays it again in headless Chrome.

Source code of a real, playable game to reskin and learn from, with a smoke test whose bot plays it.

Who it is for

Use it when

  • Publishing your own local-multiplayer or arena duel game on itch.io, web portals or your site.
  • Learning how a complete real-time duel with AI personalities, local two-player, a daily mode, a menu standard and tests is built in plain JavaScript and Canvas 2D.

Built for

  • Web and indie game developers who know some JavaScript.
  • Developers who want a finished, tested game to build on instead of a blank canvas.

What you get

Arenas

Draw the left half of a map in eleven characters per row ('#' stone, '1' the spawn, 'o' a relic spot); the right half is the same map turned 180 degrees.

Rivals

Each personality is one line in PROFILES: think rate, angles and bounces it tests, aim error, dodging, relic greed, and how often it builds, cages, breaks or holds cover.

No build step

Plain JavaScript and Canvas 2D; open index.html through any static server and edit game.js.

Tests included

19 unit tests of the core (settling, firing slits, cracks, the five-cairn limit, armour, relics, sinking, rounds, AI, saves), 69 headless Chrome checks (keyboard for two players, mouse, two gamepads, phones by touch, menus, saves, sound levels) and a smoke test whose bot plays a duel.

Specs

Availability
Coming soon
Vendor
PN Scripts
Type
Template
Platforms
JavaScript
Pricing
One-time purchase Price to be announced.
License
PN Scripts Template Licence 1.0
Deployment
Download (ZIP of source code)
Maturity
v2.0.0

Compatibility

Platform or runtime Supported versions Tested up to
Node.js 22.12 or newer Not stated

Stack

  • JavaScript
  • Canvas 2D
  • Web Audio
  • Playwright

The Duelbarrow template is coming soon

The template is finished and tested. It is not on sale yet; this page will say where to get it when it is.

Coming soon

Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.

Questions

Make and sell any number of your own games from it, and build games for clients. You may not resell or share the source code itself (PN Scripts Template Licence 1.0).

Any static web server to run the game, and some JavaScript. Node.js 22.12 or newer and Google Chrome run the tests.

No ad or portal SDK, and English only. It is tested in desktop Chrome and phone-sized Chrome viewports with touch (held sideways at 915x412, 844x390 and 750x342; upright shows a turn-sideways hint), not yet on iOS Safari, Firefox or a real phone.

The code was written with AI assistance and checked by PN Scripts with automated tests. All visuals and sounds are generated by code; there are no AI-generated image or audio files.

It is not on sale yet. When it is, this page will link to the store; PN Scripts does not take payment on this site.