Skip to content
PN Scripts

Game assets

Fernmarch by PN Scripts

Paint whole top-down maps instead of placing edges: six terrains, six complete 47-tile blob transition sets, 4-frame animated water, fill variants and decorations, set up for Godot 4 terrains and Tiled.

  • PNG
  • Godot 4 TileSet
  • Tiled TSX
  • Python (generator)
  • Coming soon

Coming soon

Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.

Pixel-art village map: grass with dirt fields, a winding stone path, a pond with a sand shore, fences, flowers and bushes

What it solves

The gap

Small terrain tilesets often ship only a few edge pieces, so inner corners and thin strips show gaps, and setting up autotiling in an engine takes an afternoon of clicking peering bits.

What it is

Fernmarch ships the complete 47-tile blob set for each of six transitions, with the Godot terrain set and the Tiled Wang set already configured, so you paint terrain instead of placing edges by hand.

How you use it

Paint grass, roads, beaches and snowfields in minutes, with every corner and strip covered and no seams.

A compact, complete top-down terrain set for small 2D games, made for painting with autotile tools rather than placing tiles one by one.

Who it is for

Use it when

  • Overworld and village maps for top-down RPGs and adventure games
  • Game jam prototypes that need good-looking terrain quickly
  • Level blockouts painted with Godot terrains or Tiled Wang brushes

Built for

  • Indie developers making top-down 2D games with Godot or Tiled
  • Game jam teams and hobbyists who want a complete small terrain set

What is inside

Terrains and transitions

Six terrains in 16x16 tiles with periodic textures. Each of the six transitions has all 47 blob tiles: single islands, straight edges, outer and inner corners, thin strips, crossings and T-junctions. Water sits on sand and paths can run on grass or snow, so shores and snowy roads nest correctly.

Godot 4 TileSet

fernmarch_tileset.tres has one terrain set in Match Corners and Sides mode with six named and coloured terrains. Every terrain tile has its centre terrain and all eight peering bits set, water tiles have 4 animation frames at 180 ms, and fill variants have a low probability. Copy the folder to res://fernmarch/ and paint with the Terrains tab.

Tiled tileset

fernmarch.tsx has a mixed Wang set with the six terrains as colours and Wang ids on every terrain tile, plus frame animations on the water tiles. The file follows the Tiled 1.10 format; it was checked for structure by the tests, but Tiled itself was not opened.

Decorations and examples

Twelve transparent 16x16 sprites (flowers in two colours, rock, bush, mushrooms, reeds, shell, snowy pine, log, signpost, fence, lily pad) and fill variants with small details. Three example maps, a village, a beach and a winter path, are included as 4x PNGs, with a looping GIF of the beach water.

Specs

Availability
Coming soon
Vendor
PN Scripts
Type
Asset
Pricing
One-time purchase Price to be announced.
License
PN Scripts Texture Licence 1.0
Deployment
Download (ZIP with PNG atlases, Godot TileSet, Tiled tileset and previews)
Maturity
v1.0.0

Compatibility

Platform or runtime Supported versions Tested up to
Godot Engine (TileSet) 4.7 or newer 4.7.1
Tiled (TSX) 1.10 or newer not opened

Stack

  • PNG
  • Godot 4 TileSet
  • Tiled TSX
  • Python (generator)

Fernmarch is coming soon

It is finished and tested. It is not on sale yet; this page will say where to get it when it is.

Coming soon

Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.

Questions

A 16x16 pixel-art terrain tileset with six terrains, six complete 47-tile blob transition sets, animated water and decorations, with tileset files for Godot 4 and Tiled.

Any engine that draws PNG tiles. The Godot TileSet was built and checked with Godot 4.7.1; other 4.x versions were not tested. The Tiled file follows the 1.10 format but was not opened in Tiled.

No characters, buildings, cliffs or elevation, no water directly against grass (water sits on sand), and no transitions between dirt, sand and snow directly. There is no isometric version.

Every tile was generated by Python code written for this set, with original palettes, textures, transition shapes and sprite pixels. Created with AI assistance; the tiles were checked by PN Scripts with 16 Python tests including exhaustive seam checks and a headless Godot 4.7.1 test that loads the TileSet and paints with it.

It is not on sale yet. When it is, this page will link to the store; PN Scripts does not take payment on this site.