The gap
Rhythm games usually need licensed music and hand-made charts, and audio timing in the browser drifts if sounds are fired from the game loop.
Game templates
The complete source of Tunefurrow, a four-lane rhythm game whose songs, drums and charts are composed by code and synthesised with Web Audio.
Coming soon
Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.
The gap
Rhythm games usually need licensed music and hand-made charts, and audio timing in the browser drifts if sounds are fired from the game loop.
What it is
This template composes music and chart together from a seed and schedules the backing track ahead on the audio clock.
How you use it
Unzip, serve the folder and open index.html, then edit game.js; npm test plays it again in headless Chrome.
Source code of a real, playable game to reskin and learn from, with a smoke test whose bot plays it.
Use it when
Built for
The same phrase data drives the melody you hear and the notes you hit, so new songs need only a new seed, tempo and scale.
Keys, multi-touch lanes and the bot all call the same press and release functions, so timing windows and hold rules apply everywhere.
Plain JavaScript and Canvas 2D; open index.html through any static server and edit game.js.
A headless Chrome test loads the game, checks the console, presses keys and taps, and lets the built-in bot play a run to its result screen.
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| Platform or runtime | Supported versions | Tested up to |
|---|---|---|
| Node.js | 22.12 or newer | Not stated |
The template is finished and tested. It is not on sale yet; this page will say where to get it when it is.
Coming soon
Not published on its store yet, so there is no buy or download link. PN Scripts does not take payment for it here.